AI Insights · Timothy · April 2024
Top 5 Ultracasual Games on iOS in Saudi Arabia Q1 2024
Discover the performance trends of the top 5 ultracasual games on iOS in Saudi Arabia for Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the ultracasual games category saw significant activity on the iOS platform in Saudi Arabia. Here’s a detailed look at the performance of the top 5 games from this category.
Jelly Dye:Satisfying ASMR Game by AI Games FZ exhibited a notable fluctuation in weekly downloads, starting the quarter with just over 400 downloads and peaking at nearly 3.9K in the week of January 22. By the end of March, downloads tapered off to around 762. Revenue saw a peak in early February reaching $61, before gradually declining to $11 by the end of the quarter. Active users followed a similar trend, peaking at 6.6K in late January and decreasing to approximately 1.8K by the end of March.
World of Slime Simulator Games from Solid Apps INC experienced relatively stable but low weekly downloads, fluctuating between 6 and 36 throughout the quarter. Revenue remained modest, peaking at $54 in the first week of January and maintaining a range between $8 and $33 for the rest of the quarter. Active users showed a slight decline from 454 at the start of January to around 376 by the end of March.
Fill The Fridge! by Rollic Games saw a significant drop in weekly downloads, starting strong with over 4.7K downloads at the beginning of January and dropping sharply to just 840 by the end of March. Revenue showed a modest increase, peaking at $38 in late January and stabilizing around $25 by the end of the quarter. Active users also declined from a high of 20.4K in mid-January to about 9.3K by the end of March.
Draw it by Kwalee Ltd had a consistent download rate, with a slight increase towards the end of the quarter, peaking at 991 in mid-March. Revenue remained low, with minor fluctuations, peaking at $24 in late March. Active users increased gradually from 1.3K in early January to nearly 1.8K by the end of March.
Antistress - Relaxing games by Moreno Maio saw steady download numbers, peaking at 1.5K in mid-February and maintaining around 852 by the end of March. Revenue was minimal, with a peak of $21 in early March. Active users showed an upward trend, peaking at 7.2K in mid-February and stabilizing at around 5.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.